![]() Navy SEALs), Far Cry 2's senior multiplayer designer. ![]() To gain insight into the development process behind that side of the game, Gamasutra sat down with Hardy LeBel ( Halo, SOCOM 3: U.S. Much of the attention placed on Ubisoft Montreal's upcoming Far Cry 2 has revolved around the game's open-ended single-player campaign, including its dynamic narrative system, but it's also shipping with an ambitious multiplayer level-editing component on both the PC and console SKUs.Īiming to streamline the team's own level design tools into something flexible, powerful, yet still accessible, has been a challenge to the team, and the goal has ended up driving many aspects of the main multiplayer modes' design.
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